Dragonshard
Working on Dragonshard was my first project upon leaving Blizzard, and it was a real education introduction towards how games at the time were created in the “real world”.
For the time, some very exceptional artwork was created for this game.
The obligatory E3 trailer
Seeing this after so many years brings back memories of frantically spending weeks setting up this scenes to keep Atari marketing happy, while Atari development was banging on the door for the latest milestone.








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